Gormiti

TVY • 2018 • Action • Adventure • Animated

Four friends become guardians of the island Gorm and must harness powers of the elements to stop an evil lord and his army from ruling the kingdom.

Season 1

The One Tower

The Darkans are attacking Gorm to seize the Elestar and destroy its people!

Training Day

While training to defend Gorm, Riff, Ikor, Trek, and Eron face a terrifying new foe, Xathor.

Bend the Rules

In his training, Ikor relies on straight shots and looks down on Riff's improvisation.

Tower Rising

Our heroes realize they can’t pursue the Elestar while defending the One Tower.

Go with the Flow

The Heralds must pass three tests to obtain the Compass that will help them find the fragments of the Elestar.

Wind of Change

The search for fragments continues. Riff and Ao-Ki find one, but Nekron undermines their attempts.

The Tournament

Ao-Ki goes to the forest, while Trek, Riff, Ikor, and Eron remain in the Tower and invoke the Gormiti for a tournament.

Hyperbeasts Go!

The heralds meet the Hyperbeasts thanks to Ao-Ki and head with them to the Ice Kingdom, where there is a fragment of the Elestar.

Dark Storm

The Heralds go to the Ice Kingdom, where there is another fragment and where they meet Fylkir, Ikor's joker cousin, who will help them against Darkan.

Sixty Feet Under

While the others fight against Xathor, Trek finds himself in an ice cave from which he can only escape by joining forces with the Compass thieves.

Deep Freeze

In the Ice Kingdom, Riff, Ikor, Eron, Trek, and Ao-Ki visit King Kori, Ikor's father, and will have to save him from Gredd's new threat.

Defender of the Ice

Ikor must prove to King Kori that he can trust his friends and that he deserves the title of Defender of the Kingdom.

Tiny Trouble

Lord Voidus sends Kratus to Gorm to eliminate the Heralds. Only the rocks can resist his attacks and the boys will defeat him using Titan.

The Stone of Deception

Reached by Siran, a young inhabitant fleeing from the Darkan, the Heralds discover a gold mine in the enemies' hands and attempt to drive them off.

Haunted Heralds

Once they reach the mountain fortress looking for a fragment, the boys are led by Xathor to believe that the castle is hexed.

Dangerous Combo

Riff and Ikor are forced to face Gredd, to whom Lord Voidus has entrusted a new weapon, after activating the Power of the rock by mistake.

Roaring Riot

Xathor takes possession of the Hyperbeasts, who steal the Elestar in the Tower. The Guardians can only rely on their friendship with the beasts.

Windriders

The Guardians fail to find Storm Tower and face possible defeat at the hands of Xathor. Fortunately, they have Elder Sophos to advise them.

A Slice of Thin Air

At Storm Tower, the Guardians discover that the one who can "split the wind in two" will be the Supreme Gormian. Riff hazards an attempt.

Freefalling

The Guardians and Ao-Ki capture the Cryptus and take him to Storm Tower to find out that it was all a Darkan play to enter and destroy the building.

Tower Defense

Ikor defies Riff in the Tower and takes power, weakening it. Ao-Ki and the Guardians must seek the "heart" to reinforce it but face new challenges.

The Way of Fire

The Guardians are celebrated in the Ice Kingdom after finding the fragment, but they are captured and bound by Riff's sister Finna.

King Riff

Ao-Ki and the gang arrive at Flame Fortress followed by the Darkan. The army cannot help them without a king, which Riff attempts to become.

The Battle for the Elestar (Part One)

The Guardians defeat Cryptus with Vulkan's aid and obtain the last fragment, but Darkan captures Ao-Ki in an attempt to trade her for the Elestar.

The Battle for the Elestar (Part Two)

With the Elestar in his hands, Voidus is about to attack Gorm. Ao-Ki tries to counter it while the Guardians power up to face off against the Darkan.

Season 2

Dawn of the Meka (Part One)

No rest for our Heroes: the Dark Lord Voidus has found a new source of power: the Meka Artifacts! Can they save Gorm again?

Dawn of the Meka (Part Two)

No rest for our Heroes: the Dark Lord Voidus has found a new source of power: the Meka Artifacts. Can they save Gorm again?

The First Beacon

The Heralds are looking for the first beacon that Trek needs to activate to call the Meka Rock Knight.

Cliffhanger

To prove their friends wrong, Trek and Eron try to activate the next beacon by themselves. But it's on top of a mountain, defended by Gredd!

Deep Trouble

As Trek gets ready to activate his third and last beacon, Riff wants to take the lead.

Solid as a Rock

In order to prove worthy of Motak, the Meka Rock Knight, Trek knows he needs to pick the right Rock Gormiti to best him in an arena combat.

Rockies United

In order to free the Meka Artifact from the Darkans, our heroes have to beat his defenses first.

Brain vs Brawn

Riff is determined to activate the Meka Rock Beacons in record time. He rushes ahead, only to fall into Xathor's trap!

Fire and Fear

The next beacon is hidden in the depth of the Fire Pits, below the mighty Fire Castle. The scolding hot, treacherous Pits are no joke.

A Blast of Hot Air

Riff wants to activate the last beacon alone, all by himself. But Eron is determined to make his last quest fun.

Riff Under Fire

Riff faces the most obnoxious of all Meka Knights: Nukleor. Can Riff control his boiling rage?

Surrounded by Evil

Xathor uses Omega Power to multiply himself, attacking our heroes from all angles. And Riff wants him to multiply even more!

Voidus Rising

Voidus himself is heading for Gorm! The Heralds need heavy-duty backup: only the Meka Lord can stop the Darkan leader.

Gorm with the Wind

Eron insists that his quest has to be the funniest ever. He activates the beacon's defenses. And the beacon flies away!

Wind Wiped!

The Wind Beacon wipes the memories of our heroes. Kratus seizes the opportunity to turn the Heralds against each other.

Out of Order

To face Kratus, the energy vampire, Riff calls Vulkan, the magma-powered Gormiti. But what if Kratus absorbs his powers?

The Windy Way

Eron faces Cosmyr, the Meka Knight, in the Trial Arena. Despite his cute appearance, Cosmyr is an incredible opponent.

Catch the Wind

When a piece of the Wind Meka Artifact's crystal speeds away, the most important game of catch ever begins!

Cold as Ice

Cryptus uses his portals to launch sneak attacks on our heroes from all sides. Ikor must become a true master of the Ice.

The Final Curse

Ikor's quest propels him and Riff at the bottom of the Cursed Ice Valley. They have to escape it before it explodes!

Portals of Chaos

When one of Cryptus' portals touches the third Ice Beacon, it triggers an energy blasts that swaps everyone's powers.

No Laughing Matter

Ikor's only chance to beat the Meka Knight Kyonos' ultimate techniques may well be. Eron's silliness!

Alone Together

Ikor and Trityon, Lord of the Ice Gormiti, need to find a way to beat Cryptus and power down the last Meka Artifact.

The Dark Fortress (Part One)

Ao-Ki has been taken to Darkor! The Heralds call all of the Gormiti Lords to rescue her, but it's too late - it's Darkor that's coming to them.

The Dark Fortress (Part Two)

An epic battle for the future of Gorm begins as the Meka Knights join the fight. But Voidus has a new ally as well.

The Dark Fortress (Part Three)

Without the Elestar, the Heralds will be destroyed by Voidus's Fortress of Darkness. But the Gormiti never surrender!

Season 3

Order and Chaos

Gorm is in peril. The battle for the mysterious Titan Heart brings two mighty factions into conflict: the Eklypsions and the Solarks.

The Call of Adventure

The Heralds of Gorm are called back to stop the chaotic Eklypsions! Thankfully, they have new allies, the powerful Solark Knights!

The Titan Heart

The Gormiti now have mighty Alpha powers to help them in their quest for the ultimate weapon, the Titan Heart!

The Iskador

Chased by a relentless army of Dronoks, everything seems lost for the Heralds... until they find a majestic Solark ship, the Iskador!

Fire Bombs

On their quest for a Magma fragment, Riff and Trek are tracked by Irgur, who can generate explosive spheres from his own body!

Cool as Magma

When a Dronok gets hold of a Magma fragment, it starts spitting fireballs, and nothing can stop it!

The Magma Way

Riff fights Irgur with all the recklessness he's known for... And he and Trek end up trapped in an unstable cave!

The Sanctuary

Riff's temper is getting worse and worse... He's calling a Gormiti Knight to fight a Solark in his own sanctuary!

Hyperchase!

The first Gemstone fragment is hidden among thousands of crystals and a heavily armored Eklypsion is closing in!

Ultra-super-fast

The next fragment is surrounded by a forcefield that expels anyone who approaches, even Zefyr, the fastest Gormiti ever!

Kawakai!

Deep under the surface of Gorm, the Heralds face their fiercest and cutest opponents so far, the Kawakais!

Battle of the Iskador

Krobok and an army of Dronoks are attacking the Iskador! All seems lost... Until the ship reveals another of its secrets!

I'm Awake!

Trek falls asleep at the worst possible moment, starting a fight between Solark and Gormiti!

The Secret of the Heart

Eklos, Lord of Chaos, begs the Heralds to unlock the power of the Heart of the Titan to save his sworn enemy, Sol!

Ocean Buddies

Zarnok, the Rune Mage, transforms Ikor and his friends into harmless little squid!

Stolen Emotions

In order to beat our heroes, Zarnok steals Riff's emotions! Riff is unable to focus, and his Gormiti can't fight!

Underwater Trek

Ikor gets in trouble diving to retrieve a fragment of the Heart. Trek has to face his fear of water to save his friend!

Weird Eron

Eron is acting strangely. On the Iskador, he turns out to be Zarnok, who steals the Ocean fragments!

Control your Flow

Affected by the Ocean fragments, Ikor brings chaos to a Sanctuary, enraging Antium, the Solark Warrior who guards it!

Tiny Trek

Seskel, the Time Eklypsion, steals so many years from Trek that he becomes a tiny baby! Eron now has to fight AND babysit!

Floating Rocks

Eron and Trek look for a Cosmic fragment overland, in a sky full of flying rocks... When Seskel freezes Eron in time!

The Cosmic Cube

Eron and Riff enter a Cosmic Cube, a weird labryinth where everything is wrong way up and doors never open to the same spot!

Time After Time

As Eron is about to grab the last Cosmos fragment, Seskel appears... and now he can stop time everywhere!

Knowlodge is Power

The Cosmos fragments are threatening to bring down a Sanctuary, and Eron won't accept any help to tame their energy!

Heroes of the Heart - Part 1

The Heralds return to Sol, the Solark Lord, with all the fragments... and Eklos! The War of the Heart begins!

Heroes of the Heart - Part 2

Eklos now controls the Titan Heart. The Heralds' only chance is to take it back before he uses it to awaken the Titan!

Heroes of the Heart - Part 3

The Titan is under Eklos's control, and now, a giant meteorite is about to pulverize Gorm! Could this be... the end?